Ugrás a tartalomhoz

Ecological momentary assessment in internet gaming disorder - Interactions between stress, negative emotions, craving and gaming behavior

  • Metaadatok
Tartalom: https://real.mtak.hu/239042/
Archívum: REAL
Gyűjtemény: Status = Published
Type = Article
Subject = R Medicine / orvostudomány: RC Internal medicine / belgyógyászat: RC554 Personality disorders. Behavior problems / személyiségzavarok, viselkedési problémák
Cím:
Ecological momentary assessment in internet gaming disorder - Interactions between stress, negative emotions, craving and gaming behavior
Létrehozó:
Killer, Alina
Klar, Johanna
Lerch, Stefan
Koenig, Julian
Kindler, Jochen
Kaess, Michael
Dátum:
2026
Téma:
RC554 Personality disorders. Behavior problems / személyiségzavarok, viselkedési problémák
Tartalmi leírás:
Background and aims Gaming may function as maladaptive coping strategy in youth with internet gaming disorder (IGD). Ecological Momentary Assessment (EMA) enables real-time monitoring of emotions and behavior. This study investigates the temporal dynamics of stress, negative emotions, craving and gaming behavior applying EMA to male youth with IGD during periods of varying gaming intensity and compared to healthy controls (HC). Methods 29 males diagnosed with IGD, aged 15–25 years, and 26 matched HC were included. Participants underwent diagnostic assessment followed by one week of EMA via smartphone. The group with IGD continued EMA for two additional weeks: one week of unrestricted gaming and one week of restricted gaming. Data on gaming time, stress, negative emotions and craving were collected twice-daily on weekdays and up to sixteen times daily on weekends. Results Participants with IGD exhibited significantly higher levels of depression, anxiety, stress, gaming time and craving compared to HC. While gaming time varied between unrestricted and restricted gaming conditions, craving, stress and negative emotions remained stable. In male youth with IGD, gaming was followed by a short-term reduction of stress and negative emotions. However, increased stress and negative emotions were subsequently followed by decreased gaming time. Discussion and conclusions This study indicates a complex, bidirectional relationship between gaming, stress and negative emotions. Although gaming provides short-term emotional relief, the association with elevated levels of depression, anxiety and chronic stress highlights its role as maladaptive coping strategy. Conversely, negative emotions and stress do not necessarily seem to increase gaming time.
Nyelv:
angol
Típus:
Article
PeerReviewed
info:eu-repo/semantics/article
Formátum:
text
Azonosító:
Killer, Alina and Klar, Johanna and Lerch, Stefan and Koenig, Julian and Kindler, Jochen and Kaess, Michael (2026) Ecological momentary assessment in internet gaming disorder - Interactions between stress, negative emotions, craving and gaming behavior. JOURNAL OF BEHAVIORAL ADDICTIONS, 15 (1). pp. 332-341. ISSN 2062-5871
Kapcsolat:
MTMT:37208198 10.1556/2006.2025.00386
Létrehozó:
cc_by